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markveligod/README.md

Hi, I'm Mark

I'm a C++ Unreal Engine Developer with 6+ years of experience in game development.

My main focus is building scalable gameplay systems, optimizing server and client performance, and developing tools that improve the team's workflow.

🛠️ Core Expertise

  • C++ & Unreal Engine 4/5: Designing gameplay systems, scalable architectures, and maintainable, performance-oriented code.

  • Multiplayer & Networking: Network replication, MMO gameplay systems, server-client integration, and cross-server player progression.

  • Server Performance Optimization: Profiling and optimizing replication, actor processing, and gameplay systems in large open-world environments.

  • Gameplay Systems: Matchmaking, team-based matches, rankings, capture points, crafting, perks, quests, friends, parties, and character progression.

  • Unreal Editor Tools: Developing custom editor extensions, visual quest editors, procedural asset generation, and designer-friendly workflows.

  • World Streaming & Memory Management: Chunk management and optimization of level streaming across client and server.

  • AI & Procedural Generation: Modular AI behavior, procedural level generation, and automated character appearance variations.

  • Third-Party SDK Integration: Steam SDK, Vivox SDK, authentication, social features, and voice communication.

  • Build Automation & CI/CD: Jenkins pipelines, automated client/server builds, scripting, and Git workflow automation.

  • Debugging & Profiling: Developing custom debugging tools, performance metrics, automated tests, and technical documentation.

  • Code Quality: Refactoring legacy code, code reviews, architectural improvements, and development guidelines.

I enjoy solving complex engineering problems, improving performance in demanding multiplayer environments, and building tools and systems that help game development teams work more efficiently.

Skills

Shell Script C++ Visual Studio Code Visual Studio Git GitHub Jenkins Unreal Engine

List of game development projects

Project name Development period Description
Pioner 17/01/2022 - present UE developer in GFA Games. PIONER
Dialog RPG System 16/05/2023 - 28/05/2025 Development of a dialog system in the style of RPG mode. Repo GitHub
SaveGSystem 25/12/2024 - 26/01/2025 Development of a save system plugin for a single game. Repo GitHub
WardenSystem 09/03/2024 - 27/05/2024 The plugin is designed to replace the "Significance Manager" module. Repo GitHub
Asset World System 03/02/2024 - 26/02/2024 Plugin UE5 for convenient search and loading of objects Repo GitHub
AGT Plugin 01/05/2023 - 13/07/2023 Assembly of various functionality for the expansion of the framework Unreal Engine 5. Repo GitHub
Quest RPG System 26/03/2023 - 13/05/2023 Development of a quest system in the style of RPG mode. Repo GitHub
Pirate Clicker 01/09/2022 - 29/01/2023(Left the team) Own game project for development on the Android platform. Link to GitHub-Repo. Link to Itch io
Math Content UE 18/08/2022 - present Content with a visual representation of mathematical calculations GitHub-Repo
Rising Signal 30/04/2022 - 03/05/2022 Game development for the game jam "Siberian Game Jam". Link to GitHub Repo. Link to Itch io.
Test Your Dream 05/09/2021 - 01/03/2022(Left the team) A team project being developed in the studio WerFEST Software for the android platform on Unreal Engine 4. In the team as UMG developer programmer and DevOps
ShooterBigger 05/01/2022 - 23/01/2022 First person shooter in C++. Link to GitHub Repo. Video Demonstration. Link to Itch io
Pirate Puzzle 01/06/2021 - 15/12/2021 A team project being developed in the studio WerFEST Software for the android platform on Unreal Engine 4. In the team as a solo developer programmer. Link to Itch io. Link to Repo GitHub.
Baby Atom 02/10/2021 - 04/10/2021 Game development for the game jam "Ludum Dare 49". Link to GitHub Repo. Link to Ludum Dare. Link to Itch io.
Mafia Revenge 24/04/2021 - 27/04/2021 Game development for the game jam "Ludum Dare 48". Link to GitHub Repo. Link to Ludum Dare. Link to Itch io.
The Mad Mayor 01/04/2021 - 04/04/2021 Game development for the game jam "Siberian Game Jam". Link to GitHub Repo. Link to Itch io.
Shoot the map 01/12/2020 - 30/03/2021 A training project within the course on Udemy - Unreal Engine — полное руководство по разработке на С++. Link to GitHub Repo. Link to Itch io.
Menu System By Jam for UE4 - A template project for a quick start in game jams. Link to GitHub Repo. Link to Itch io.
cub3D 01/06/2020 - 01/07/2020 Educational project of the training program of the School of programming 21 (42 ecola) for rendering a frame using the minilibX library in C. Link to GitHub Repo.

List of PET-projects in С/C++

Project name Development period Description
ft_irc 15/12/2020 - 08/02/2021 Teamwork on the development of an IRC chat with an interactive client interface. Link to GitHub Repo.
ft_containers 30/10/2020 - 02/12/2020 Own implementation of containers from the STL library according to the C++98 standard. Link to GitHub Repo.
cpp_modules 20/09/2020 - 30/10/2020 A short course on learning the basics of C++. Link to GitHub Repo.
cpp_copliens_form 10/10/2020 - 12/10/2020 A small program for the implementation of the pattern Copliens form. Link to GitHub Repo.
philosophers- 30/08/2020 - 20/09/2020 A project to study multithreading based on the Problem of Dining Philosophers. Link to GitHub Repo.
minishell 23/07/2020 - 24/08/2020 Teamwork to develop your own shell for the MAC system. Link to GitHub Repo.
ft_printf 18/05/2020 - 24/05/2020 Native implementation of the standard printf function. Link to GitHub Repo.
GNL 07/05/2020 - 15/05/2020 A small program for reading information from a file. Link to GitHub Repo.
libft 29/04/2020 - 14/05/2020 Native implementation of the library of standard functions in the C language. Link to GitHub Repo.

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  1. cub3D cub3D Public

    cub3D project 2020

    C 2 1

  2. examrank-02-03-04-05-06 examrank-02-03-04-05-06 Public

    exam project 2020

    C 209 67

  3. cpp_copliens_form cpp_copliens_form Public

    Quick way to create copliens form classes

    C++ 5

  4. ft_irc ft_irc Public

    Test project for the implementation of the IRC network

    C++ 8 1

  5. libft libft Public

    New Libft project 2020

    C 14 2

  6. MenuSystemByJam MenuSystemByJam Public

    Simple menu for a quick start on jam

    C++ 2 2