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Tiles Traversal: Make empty additive tile state consistent, fix plateau building fade - #1749

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gkjohnson merged 5 commits into
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fix-additive-state
Sep 28, 2026
Merged

gkjohnson merged 5 commits into
masterfrom
fix-additive-state

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@gkjohnson

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Fix #1602

  • Adjust the behavior for "ADD" empty tiles to be marked as visible or active, just like leaf replacement tiles
  • Adjust the PLATEAU buildings to fade properly

@gkjohnson gkjohnson added this to the v0.5.3 milestone Sep 16, 2026
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github-actions Bot commented Sep 16, 2026 •

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📦 Bundle size

Each case bundled on its own and minified, with gzipped size in bold. Peer dependencies are excluded.

Before After Diff
Core 27.62 kB
8.08 kB
27.61 kB
8.08 kB
-0.01 kB
+0.00 kB
three.js 64.68 kB
19.46 kB
64.67 kB
19.46 kB
-0.01 kB
+0.00 kB
three.js + fade 77.26 kB
23.04 kB
77.25 kB
23.04 kB
-0.01 kB
+0.00 kB
Babylon.js 38.80 kB
11.92 kB
38.79 kB
11.92 kB
-0.01 kB
+0.00 kB

@gkjohnson gkjohnson modified the milestones: v0.5.3, v0.5.4 Sep 18, 2026
@gkjohnson
gkjohnson merged commit 5a4f24d into master Sep 28, 2026
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@gkjohnson
gkjohnson deleted the fix-additive-state branch September 28, 2026 07:05
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